Post by Tal Greyheed on Feb 19, 2010 14:18:42 GMT -5
This actually fits well with my backstory, since I haven't established anything between the battle of hoth and battle of mandalore (29aby)
____________
REAL INFO
YOUR REAL FIRST NAME: Bill
YOUR REAL GENDER: Male
YOUR REAL AGE: 23
WHERE DO YOU LIVE: Maine, USA
HOW DID YOU FIND US? MERCS Forum
CHARACTER INFO
NAME: Tal Greyheed
AGE: 31
EYES: Brown
HAIR: Black
HEIGHT: 5’ 10”
WEIGHT: 190 lbs
SPECIES AND PLANET: Human, none
ANY DISTINGISHING FEATURES: horizontal scar on left cheek and above left eye. Greyheed clan tattoo on right shoulder
ARMOR COLORS: Black with Crimson trim, Two angled white stripes running down the armor
BIOGRAPHY: Tal was born on a space station that was attacked by pirates less than week after his birth. His uncle, one of the leaders of a paramilitary group, arrived to late to save his brother Tey’han and sister-in law, Veela. Their child was found under the floor that they had died upon, with their final wish that O’dosh (Tal’s uncle) should name him. He named the blood covered child Tal. He was raised by his uncle, and during this time he was trained by both his uncle and the mercenaries. He was raised alongside his "sister" Lunamara (the daughter of his surrogate mother). He spent much of his time in the various ships they traveled in, mostly learning to pilot and repair. He later found a knack for repairing and modifying various pieces of equipment and bypassing security measures. He went out on missions with the mercenaries on occasion to further his training and to gain experience. When he turned 13 he was officially inducted into the group and given his own set of mandalorian armor by his uncle.
After his official induction to the group, he still played a behind the scenes role. Mostly repairing and upgrading weapons armor and the various craft the group used. He did go into combat, but usually if it included a need to get through locks and computer systems. When his uncle became ill, the two took up residence on Mandalore where Tal then worked for a brief stint at MandalMotors in the computer systems department. He continued to work there until his uncles death. Upon leaving MandelMotors, he took with him a prototype semi-sentient AI program he was working on, that was scrapped and (officially) destroyed by MandelMotors executives. He later finished it and dubbed it the RUS-1, Ruusaan, and based the personality and (holographic) appearance after his sister.
Tal spent much of his time during the Galactic Civil War working as a salvage tech and information broker, even designing a few starships independantly. He ran afoul the Empire more than a few times, mostly being wrong place at the wrong time. The rebellion helped him out of a few jams and he aided them on occasion, including running supplies to Echo base on Hoth. After the base was abandoned, and his debt paid he went back to running independent salvage ops.
By the destruction of the Second Death his ship (Junker IV a ZH-25 light freighter) had been all but destroyed. Using accumulated wealth (as well as …outside…aid), he has commissioned a dedicated salvage ship of his own design. Due to the size and complexity it’s requiring an extended amount of time to build and Tal has gone back to mercenary work in the meantime. His most recent contract being for an Imperial Moff…
DETAILED LIST OF PERSONILTY TRAITS/ HABITS/ QUIRKS: A masterful security slicer, he can break through almost any lock he might encounter. He has iron-clad patience but has been known to snap at random times and bury his fusion cutter into some of the more “stubborn” locks. Reserved, he tends to hang back an observe conversations and throw in a comment or joke here or there. He is fiercely loyal, and quick to volunteer. Since he tends to be more compassionate than most of his colleagues, he is usually labeled as a softie... or at least as much as a Mandalorian can be.
He is also a caf addict, and is usually seen with at least one cup of caf in hand, when not on a mission. Also, due to him being in constant contact with Ruusaan (his companion AI) he appears to talk to himself much of the time.
In combat he is highly proficient in ranged weaponry, but lacks all but the most rudimentary close-combat skills.
WEAPONS AND BASIC EQUIPMENT: Tal has built several sets of armor, each specializing in particular environments, Zero-g, Arid, and Cold Assault. Most of the time he wears his “General Purpose” set, which although similar in design to the standard shocktrooper armor, its plates all overlap in the front, eliminating the “gaps” He usually outfits himself with either a jump pack or a low altitude, high speed repulsor pack.
His primary weapon is a custom built blaster rifle. The “Lancer” has two settings; one is a normal setting standard to most rifles, while the other is a “lancer” shot. By over focusing the blaster bolt, it will become nearly invisible and have the capabilities to punch through some forms of armor. The downside is the power consumption is nearly tripled and too many consecutive shots can melt the focus crystal. Because of this, the focus chamber is capable of being "hot-swapped" for a new one.
Other than that he carries an old FWG-5 flecette pistol, a few grenades and a bit of detcord.
His left gauntlet contains most of his Computer and security interface tools, and also houses a small holoprojector. His right gauntlet houses a high output fusion cutter.
ARMOR WEAPON ATTACHMENTS: a blaster on the right gauntlet
DROIDS OWNED: NONE
____________
REAL INFO
YOUR REAL FIRST NAME: Bill
YOUR REAL GENDER: Male
YOUR REAL AGE: 23
WHERE DO YOU LIVE: Maine, USA
HOW DID YOU FIND US? MERCS Forum
CHARACTER INFO
NAME: Tal Greyheed
AGE: 31
EYES: Brown
HAIR: Black
HEIGHT: 5’ 10”
WEIGHT: 190 lbs
SPECIES AND PLANET: Human, none
ANY DISTINGISHING FEATURES: horizontal scar on left cheek and above left eye. Greyheed clan tattoo on right shoulder
ARMOR COLORS: Black with Crimson trim, Two angled white stripes running down the armor
BIOGRAPHY: Tal was born on a space station that was attacked by pirates less than week after his birth. His uncle, one of the leaders of a paramilitary group, arrived to late to save his brother Tey’han and sister-in law, Veela. Their child was found under the floor that they had died upon, with their final wish that O’dosh (Tal’s uncle) should name him. He named the blood covered child Tal. He was raised by his uncle, and during this time he was trained by both his uncle and the mercenaries. He was raised alongside his "sister" Lunamara (the daughter of his surrogate mother). He spent much of his time in the various ships they traveled in, mostly learning to pilot and repair. He later found a knack for repairing and modifying various pieces of equipment and bypassing security measures. He went out on missions with the mercenaries on occasion to further his training and to gain experience. When he turned 13 he was officially inducted into the group and given his own set of mandalorian armor by his uncle.
After his official induction to the group, he still played a behind the scenes role. Mostly repairing and upgrading weapons armor and the various craft the group used. He did go into combat, but usually if it included a need to get through locks and computer systems. When his uncle became ill, the two took up residence on Mandalore where Tal then worked for a brief stint at MandalMotors in the computer systems department. He continued to work there until his uncles death. Upon leaving MandelMotors, he took with him a prototype semi-sentient AI program he was working on, that was scrapped and (officially) destroyed by MandelMotors executives. He later finished it and dubbed it the RUS-1, Ruusaan, and based the personality and (holographic) appearance after his sister.
Tal spent much of his time during the Galactic Civil War working as a salvage tech and information broker, even designing a few starships independantly. He ran afoul the Empire more than a few times, mostly being wrong place at the wrong time. The rebellion helped him out of a few jams and he aided them on occasion, including running supplies to Echo base on Hoth. After the base was abandoned, and his debt paid he went back to running independent salvage ops.
By the destruction of the Second Death his ship (Junker IV a ZH-25 light freighter) had been all but destroyed. Using accumulated wealth (as well as …outside…aid), he has commissioned a dedicated salvage ship of his own design. Due to the size and complexity it’s requiring an extended amount of time to build and Tal has gone back to mercenary work in the meantime. His most recent contract being for an Imperial Moff…
DETAILED LIST OF PERSONILTY TRAITS/ HABITS/ QUIRKS: A masterful security slicer, he can break through almost any lock he might encounter. He has iron-clad patience but has been known to snap at random times and bury his fusion cutter into some of the more “stubborn” locks. Reserved, he tends to hang back an observe conversations and throw in a comment or joke here or there. He is fiercely loyal, and quick to volunteer. Since he tends to be more compassionate than most of his colleagues, he is usually labeled as a softie... or at least as much as a Mandalorian can be.
He is also a caf addict, and is usually seen with at least one cup of caf in hand, when not on a mission. Also, due to him being in constant contact with Ruusaan (his companion AI) he appears to talk to himself much of the time.
In combat he is highly proficient in ranged weaponry, but lacks all but the most rudimentary close-combat skills.
WEAPONS AND BASIC EQUIPMENT: Tal has built several sets of armor, each specializing in particular environments, Zero-g, Arid, and Cold Assault. Most of the time he wears his “General Purpose” set, which although similar in design to the standard shocktrooper armor, its plates all overlap in the front, eliminating the “gaps” He usually outfits himself with either a jump pack or a low altitude, high speed repulsor pack.
His primary weapon is a custom built blaster rifle. The “Lancer” has two settings; one is a normal setting standard to most rifles, while the other is a “lancer” shot. By over focusing the blaster bolt, it will become nearly invisible and have the capabilities to punch through some forms of armor. The downside is the power consumption is nearly tripled and too many consecutive shots can melt the focus crystal. Because of this, the focus chamber is capable of being "hot-swapped" for a new one.
Other than that he carries an old FWG-5 flecette pistol, a few grenades and a bit of detcord.
His left gauntlet contains most of his Computer and security interface tools, and also houses a small holoprojector. His right gauntlet houses a high output fusion cutter.
ARMOR WEAPON ATTACHMENTS: a blaster on the right gauntlet
DROIDS OWNED: NONE